This is particularly true if the game's architecture does not consider cheat prevention and trust boundaries from day 1. Fighting cheating is a constant battle, and each victory will only put you a few more months ahead of the cheaters. However, the frame work of the cheat engine does not work on eu4, so it is fixable. The attachment is a place holder, as the save is useless to detect the cheat engine as it is technically outside the game. My friends below can confirm its existence. However, I do not want to post it onto the forums. To utilize it, you also have to download cheat engine on. I have acquired this cheat engine and can dm it to a moderator. However, this week, all 3 of our games have ended due to someone using the cheat engine to tag switch and delete armies/navies. Until this week, I had never had a game end due solely to cheating. For example, I have played competitive multiplayer for nearly 5 years. This cheat engine is destroying large parts of competitive multiplayer. Someone has created a cheat engine which allows you to tag switch, ghost in game, disable host auto save, enable/disable coop and hot join, change game rules, etc. Massive Cheat Engine Issue in Multiplayer (1.10.7) (02cc)ġ.10.7 (However, it works with any version and any mod/vanilla)